Aug 15, 2007, 09:32 PM // 21:32
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#61
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Forge Runner
Join Date: Nov 2006
Location: USA
Profession: P/W
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Quote:
Originally Posted by zwei2stein
This is bull----, to my knowledge anet never, ever mentioned that they dont like idea of people buying and using multiple accounts.
They would have to be quite insane to take action againt people whose are giving them x-times more money than others with single acc.
There was never "i was banned for having two accounts" thread either.
Every "serious" gw player propably has two accounts (cough, Prohecies Gaile: if you want more slots, buy more accounts.), and never got into problems. even my friend mulling his one million of gold back and forth all the time had no problems.
Also, pretty much everyone runs their two accounts on one computer simultaneously. People are hardly paranoid enough to run accs from different ips, beucause anet is NOT out there to get them.
seriously.
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To your knowledge?
I suggest you read the terms and conditions again. Arenanet has made it supurbly clear that they do not want keycodes selling in game or two accounts be used by one person.
And would you stop making these corperate generalizations about Arenanet and making money off these accounts? They've already proven that they are not like that. In fact, almost none are with the exception of insurence companies. God, paranioa.
This is written in utmost clarity, even in the login window under the tab "Players, protect your account." Go read it.
How much more obvious do you want me to make this?
Last edited by You can't see me; Aug 15, 2007 at 09:37 PM // 21:37..
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Aug 15, 2007, 09:48 PM // 21:48
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#62
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Desert Nomad
Join Date: Mar 2006
Guild: DPX
Profession: R/
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Quote:
Originally Posted by You can't see me
Arenanet has made it supurbly clear that they do not want keycodes selling in game
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Nobody is saying this part is wrong , everyone knows this, stop putting it together with the part about having more then one account.
Quote:
Originally Posted by You can't see me
or two accounts be used by one person.
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Link or it's not true.
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Aug 15, 2007, 10:07 PM // 22:07
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#63
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Forge Runner
Join Date: Nov 2006
Location: USA
Profession: P/W
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All I can say it go read the terms and conditions... and don't skim over it.
Not the Game conduct, the terms and conditions.
I combine the keycoade illegality with this because it's a common misconception to people who think it's legal and purchase other accounts in this way. It was news to many people I told.
If you still want to argue, do with Arenanet. It's the policy that they wrote, not me. I'm done on this topic. I get a bit exasperated when people argue what's offered in front of thier own eyes.
I've said my part on the OP. If you want to challenge that, go ahead, I'll gladly debate. This is what this thread is for. You can find my post a page back near the bottem where I put my opinions in an easy to understand bulleted list. But debate the legality of multiple accounts with Arenanet, not me, and not on this thread. I didn't write the terms and conditions, I'm simply repeating it to you.
Last edited by You can't see me; Aug 15, 2007 at 10:11 PM // 22:11..
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Aug 15, 2007, 10:10 PM // 22:10
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#64
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Lion's Arch Merchant
Join Date: Jan 2007
Location: California
Guild: Resurrect Me [Help]
Profession: N/Mo
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I have 2 accounts, i bought some copies from ebgames. What's wrong with having more than 1 account? I highly doubt its against terms and conditions.
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Aug 15, 2007, 10:10 PM // 22:10
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#65
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Desert Nomad
Join Date: Mar 2006
Guild: DPX
Profession: R/
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No, i asked you for a link to the exact line where it says that, post that or your are telling a lie, maybe not on porpuse , but it's still a lie.
BTW Gaile has 7+ accounts.
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Aug 15, 2007, 10:18 PM // 22:18
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#66
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Lion's Arch Merchant
Join Date: Dec 2006
Location: Los Angeles
Guild: SlingBlades
Profession: D/Mo
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when the F did this become a how many accounts we are allowed to have thread???
back on topic:
Materials where never intended to be used as supplemental currency to the gold available in game but the fact that people started wanting, keep in mind i said wanting not needing all this crap. But I've said it before I'll say it again....The platinum coin, all you need is a trader in any of the major towns you give him 1k he gives you a platinum coin,make it stack *POOF* stacks of plat worth 250k each.
Last edited by WarKaster; Aug 15, 2007 at 10:30 PM // 22:30..
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Aug 15, 2007, 10:34 PM // 22:34
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#67
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Frost Gate Guardian
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Quote:
Originally Posted by kilkelo
Why cant we just add a new currency and increase the gold cap? Something like a Gemstone worth 1,000k and raise the cap to 100mil instead of 1mil.
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Quote:
Originally Posted by WarKaster
I've said it before I'll say it again....The platinum coin, all you need is a trader in any of the major towns you give him 1k he gives you a platinum coin,make it stack *POOF* stacks of plat worth 250k each.
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Both of these ideas would be fine if GW had a static amount of money in the game that didn't change. However, it doesn't, gold is introduced into the game every time you kill a monster or sell an item to a merchant. We have a license to print cash. This is countered by gold sinks and the gold cap. The gold cap currently in place is there to keep the gold in the economy from reaching crippling levels, we have a maximum amount of gold that can exist in the game (relative to the number of players in the game) due to this cap. Either of these suggestions would effectively remove it.
If people use ectos, a big influx in wealth culminates in a raising of the price of ectos and gold remains relatively stable. Ectos have a big increase in price as more people try to acquire a set number of goods.
If you had one of these plat coins with a fixed price that can't change then a big influx in wealth affects us a different way... all items cost more gold. You have raised the 'general price level'. This one is a lot worse for a new player as now all runes, dyes, anything not sold by a merchant goes up in price.
In addition, gold farmers would absolutely love a change like this as it would allow them to keep bot farming without anything to slow them down. As it is, they're capped until they can offload their cash.
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Aug 15, 2007, 10:35 PM // 22:35
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#68
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Frost Gate Guardian
Join Date: Oct 2006
Guild: Archons of Elona
Profession: Mo/
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Accounts
http://www.guildwars.com/support/leg...-agreement.php
(i) Related Accounts. If NC Interactive terminates an Account, NC Interactive may terminate any other Accounts that share the same member name, phone number, email address, postal address, Internet Protocol address, or credit card number with the terminated Account.
Looks to me they are assuming people will have multiple accounts.
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Aug 15, 2007, 10:37 PM // 22:37
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#69
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Forge Runner
Join Date: Nov 2006
Location: USA
Profession: P/W
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http://www.guildwars.com/support/legal/termsofuse.php
There is a link to the terms of use.
As I said, read it. The way I inturperet one fo the paragraphs, to me it sounds like they against it. Maybe I inturperated it wrong or right. Either way, we're off topic. (By the way, if it DOES turn out that it is legal to have multiple accounts, then my apologies. It's just the way I read that page and took a certain part of it.)
And thanks, War, let's get back on topic.
That's an interesting idea, put coins in your inventory instead of divided from the rest of it. I know many online games do this. But again, people who invested in supplementary currecny would get pounded. However, if Arenanet found a way to cushion this fall, it wouldn't be a bad idea at all.
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Aug 15, 2007, 10:39 PM // 22:39
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#70
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Frost Gate Guardian
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Quote:
Originally Posted by Xenex Xclame
or your are telling a lie, maybe not on porpuse , but it's still a lie.
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Sometimes I lie just for the halibut.
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Aug 15, 2007, 11:45 PM // 23:45
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#71
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Krytan Explorer
Join Date: Nov 2005
Profession: R/
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Quote:
Originally Posted by meerkats
EDIT: Sorry, you beat me to it
LockPicks limit the trade to 2,287,500gold. Thats fine for most things but it doesnt cover the super high end items that the OP is referring to.
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Yknow, if you can afford to buy that many lockpicks to even contemplate trying to pay for a super high end item, I think you can afford to convert that currency to the "other" form of currency of the day, may it be ectos or diamonds or whatever. Since super high end items are so special, there's no reason it can't be treated as a special case where just a little more effort will go into the transaction. Moving that kind of money shouldn't be done too quickly heh.
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Aug 16, 2007, 12:05 AM // 00:05
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#72
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Desert Nomad
Join Date: Jun 2006
Guild: Knights of the White Eye [HINA]
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Quote:
Originally Posted by Jetdoc
If that is the case, then why did they introduce items that have a very, very, very limited availability?
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Maybe because they were crafting materials for the rarest kind of armor?
Last edited by Hyper Cutter; Aug 16, 2007 at 12:09 AM // 00:09..
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Aug 16, 2007, 08:59 AM // 08:59
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#73
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Grotto Attendant
Join Date: Jun 2006
Location: Europe
Guild: The German Order [GER]
Profession: N/
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Quote:
Originally Posted by You can't see me
http://www.guildwars.com/support/legal/termsofuse.php
There is a link to the terms of use.
As I said, read it. The way I inturperet one fo the paragraphs, to me it sounds like they against it. Maybe I inturperated it wrong or right. Either way, we're off topic. (By the way, if it DOES turn out that it is legal to have multiple accounts, then my apologies. It's just the way I read that page and took a certain part of it.)
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There is nothing about multiple accounts.
There is nothing in Rules of Coduct nor in Conduct Breaches and Outcomes ...
So, just stop this FUD.
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